Ala' Diab
P-PX-D: Playful, Participatory Experience Designer
Get A Clue

Get-a-Clue! is the ultimate party game, great for anyone over the age of six and bound to turn any party into a barrel of laughter. Debuting at the DCGam.es festival in 2011, Get-a-Clue! placed as the second most popular game. The original set of sentences players have to act out and guess come in the [...]

MA-banner

[UPDATE] The Mission:Admission Facebook game is out and can be played by following this link. Mission Admission is the second installment in the college readiness series being developed at Collegeology Games – the incubated experimental learning games studio at the University of Southern California. It’s being developed for Facebook to leverage the desirable social traits [...]

Final Result

Not Your Baby! is a mobile app that gives the user immediate information on how to deal with a possible sexual harassment situation. The app connects to an extensive database of people, places and actions that make finding a situation similar to the one the user is facing easy. I was invited to participate in [...]

RLM Logo

The Rockland Living Museum is the creation of my good friend and artist, Chris Randolph. She was starting to work on the logo with her clients when she approached me for a treatment. She showed me a few sketches done by some of her clients in one of the sessions for what the center meant [...]

Neutrophil Info

I have recently finished a UI design consultation for an educational game that teaches immunology. The player is placed inside a tiny robot and put through a series of simulations that help them understand how the immune system works by learning basic white cell movement, matching receptors to pathogens and other fun things. The challenge [...]

Thus-Spake-the-Moon

The idea for this sketch came from a conversation about the kind of evocative images that could be thought of to inspire reading in young readers everywhere. The context is the World Book Night global event and the organization of local reading events around town where I live. The early sketch shows a moon and some [...]

Stage

This is a collection of mood boards I developed for a friend who was working on re-imagining the world of Alice in Wonderland in new and interesting ways. I made those illustration to help capture a sense of the world in which the story takes place. I really like the way the grainy black and [...]

Vocal-Appartus

  I’m passionate about sound. I keep thinking of ways that make it fun for people to visualize it. In this particular dream of mine I envisaged a sound toy that would produce any sound in any language. You could either type in a word (currently a transliterated Arabic name in English) and hear the [...]

Other Worlds Final Poster

Description Other Worlds is the theme for the 2012 thesis show at the Interactive Media Division at USC. I was commissioned to come up with a poster that aptly represented the whimsy and explorative nature of the works presented at the show without emphasizing a project over others. The design request was for a 60′s-themed [...]